What
is EVE Online?
EVE is a persistent world multiplayer online game (MMOG)
set in space. Players are spaceship pilots seeking fortune
and adventure in an exciting - and sometimes hostile - galaxy.
What
does "massively multiplayer" mean?
The term "massively multiplayer" describes a relatively
new form of computer game that has gained popularity in the
last decade. Players connect to the game servers via the Internet
and interact in real time with other users worldwide.
In the case of EVE, a nominal monthly subscription is charged
for each account; users are responsible for their own Internet
service fees. EVE is not a stand-alone, single player game
and can only be played online. Unlike most MMOG’s that host
approximately 3,000 users per game world, EVE is unique in
that all players inhabit the same game world.
What
does the term "persistent world" mean?
All games in the MMOG genre are created to be "persistent
worlds." This means that unlike single player games -
where the action screeches to a halt when the user has turned
it off - the game world will keep evolving even when a player
has gone offline, much the same way as the real world continues
to evolve when you go to sleep. The game world, and anything
the player may have left in it, such as undocked ships, will
continue to exist and will be visible to (and possibly destroyed
by) other players.
In a nutshell, EVE can be described as an alternate reality,
similar in many ways to virtual reality as depicted in, for
example, the film "The Matrix." The only difference
between the Matrix and EVE is that instead of accessing the
world through a neural jack, it is accessed through the Internet
and participants interact with it via a computer.
How
is it possible to connect all the players together in one
world?
The game client, including graphics and sound, is distributed
and sold like any other game. To be able to play EVE, however,
players must connect their client to the game world through
the Internet. The game world is based on a network of servers
in London maintained by CCP, handling all interactions between
the world and the players. When players log into the game,
they instantly become a part of the same game world as all
other players that are logged on at that time.
How
is my persona represented in the game?
Players are represented in the game by avatars, both as ships
and with a customized portrait created by the player. It is
not possible to exit your ship and explore planets or space
stations. Each EVE Online account contains three character
slots, giving users ample opportunity to try out different
skills, races and appearances.
How
do I save the game so I don’t have to start all over again
the next time I want to play?
Unlike single-player games where all the information about
your characters, actions and the game world itself are stored
on your hard drive or accessed with a disk, most of the information
about your characters and belongings in EVE are stored on
the servers owned by CCP.
These game servers will keep track of the players while they
are connected to the game, tracking all interactions between
the players, such as trade and combat, as well as your character’s
inventories and progress. It is not necessary for you to have
the EVE disk in your computer when you wish to play; however,
EVE must be installed on any computer you use to play the
game.
Can
I let my friend play one of my characters while I play another
one on the same account?
No, you won't be able to do that. Since users connect to
the game using a unique username and password, it is possible
to install and play EVE on multiple computers, though you
can only log in one character per account at a time.
The
game was released in May 2003, so if I start now, won’t all
the other players be far more advanced than my characters?
New players have joined EVE each day since it’s release,
so you won’t be alone as you enter the EVE galaxy for the
first time. Even players who have been playing since the beginning
like to experiment with new characters, too, so not every
"newbie" (a term used to describe new players in
a game) will actually be a brand-new player.
Though there are certainly some players who have already
amassed a great deal of wealth and equipment, this will not
affect your ability to advance in the game competitively.
There are starting areas for new players where you will be
safe until you have gained enough skill and experience to
venture out into the wilder, more aggressive areas of space.
Is
the game continuously updated with new content?
Yes, the game frequently updated with patches that introduce
new content, address balancing issues or resolve the occasional
bug that might rear its ugly head, as happens with all computer
software. When these patches are available, they will be automatically
installed on your computer when you start the EVE client.
What
is basic game play like?
The diversity and flexibility of EVE makes it difficult to
categorize it by conventional standards. What it is depends
on the level at which it is played.
The game is set in an unknown portion of space, spanning
thousands of solar systems, many of which are settled. Players
begin by creating an in-game character equipped with a basic
spaceship ready to explore the world. As they get acquainted
with life in EVE, players can trade goods between systems
or conduct other money-making ventures such as mining asteroids,
transporting goods as a courier or even cleaning up debris
for recycling. Financial gains made through such activities
can be used to upgrade the ship with weapons and equipment
and also to develop the character by purchasing skill packs
used for training him in various skills he will need to advance
in the world of EVE.
When a player has mastered the basics of the game, aquired
some money and equipment and advanced his or her character
through basic skills, the possibilities become almost endless.
Players who wish to explore peaceful paths may continue to
upgrade their ships to bigger and better cargo vessels with
high-end defenses, purchase advanced mining or research equipment
and continue to develop their characters by specializing in
their preferred skills. Others may elect to pursue a more
dangerous path such as piracy, smuggling or bounty hunting.
How
does the massively multiplayer aspect of the EVE affect game
play?
The basic role-playing and space simulation aspects of EVE
are really just the tip of the iceberg. When players band
together to form factions and alliances, the game progresses
to a more grand-scale strategic level. Political intrigue,
corporate espionage and the very essence of Darwinism bring
dimension and depth to the game as the struggle for fame and
fortune ebbs and flows with each new day in EVE.
However, the level at which each player decides to participate
is a matter of personal choice. The game leaves ample room
for continual progress and variety in all its solo playing
aspects. For those who opt to do so, becoming the best lone-wolf
pirate or bounty hunter is a never-ending task as the competitors
are other human players who will employ every method at their
disposal to gain an edge over the rest. Solo players are also
able to hire out their services as mercenaries or hit men
to other players or player-run corporations.
The bottom line is that we at CCP have strived to create
a rich and immersive universe centered on human interaction.
Players can play the game as a simple space trading game or
endeavor to control the largest, most powerful company in
the universe. We provide the rules and tools, but it is the
players themselves who create the adventures.
What
is the interface like?
The ship control panel offers an easy point-and-click interface
for managing your ship speed, defensive and offensive modules,
power and other fittings.
The NeoCom provides access to features you’ll be using often
during gameplay, such as your character sheet, in-game e-mail,
map, wallet and much more.
The fully interactive map makes navigating the large galaxy
much easier, allowing you the opportunity to set a course
avoiding - or seeking out - hostile regions of space or to
find the shortest route for speedier travel.
Communication between players is done through an IRC-style
chat interface. Players can create their own channels for
private conversations or join one of the many public channels
available.
What
are the system requirements?
Minimal hardware:
CPU: PIII - 450 MHZ or higher
RAM Memory: 128MB (256MB for 2000/XP)
Hard Drive Capacity: 1 GB
Connection: 56k modem or faster
Operating System:
Win98 SE
Windows 2000
Millennium, WinXP
Please note that Windows 95 and NT are not supported.
DirectX 9.0 or later
Video cards:
GeForce 2 or better, ATI Radeon 7200 or better, Matrox Parhelia.
To check whether your card meets these requirements check
with your card manufacturer:
NVIDIA GeForce cards
ATI cards
Matrox Parhelia
The minimum screen resolution for EVE is 1024x768.
Audio hardware must be Direct Sound compatible. For optimum
performance, use latest drivers available.
Recommended system for optimal performance:
Processor: P4 1GHz+
RAM Memory: 256MB or higher
3D Accelerator: 64MB or higher video card
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